Semester Two - January ‘24 - May ‘24
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💬 “People ignore design that ignores people.” — Frank Chimero
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Research & Process
Introduction
Research: Interactive UX
Research: How do we keep students engaged when learning online?
Comp. Analysis: Finch
Launch Strategy
Book: Practical UI
Research: Sustainable Design
Research: Accessible & Inclusive Design
Research: Browser Extensions
Wireframes: Browser Extension
Mid-Fi Screens
Branding Development/Re-Imagining
Comp. Analysis: Malwarebytes
SafetyNet: Learn, Protect, Secure
Comp. Analysis: AdBlock Plus
User Usability Testing
Final App Outline
UI Design & Illustration Inspiration
Finalised Brand & Illustrations
Card Game & Research
Updated Launch/Touch-points
Feedback: Synechron/Kainos Visit
Prototyping
Final User Testing
Final Thoughts
Final Deliverables:
Launch Strategy
‘SafetyNet’ App
Browser Extension
‘Flags’ Card Game