Semester Two - January ‘24 - May ‘24

<aside> 💬 “People ignore design that ignores people.” — Frank Chimero

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Research & Process

Introduction

Research: Interactive UX

Research: How do we keep students engaged when learning online?

Comp. Analysis: Finch

Launch Strategy

Book: Practical UI

Research: Sustainable Design

Research: Accessible & Inclusive Design

Research: Browser Extensions

Wireframes: Browser Extension

Mid-Fi Screens

Branding Development/Re-Imagining

Comp. Analysis: Malwarebytes

SafetyNet: Learn, Protect, Secure

Comp. Analysis: AdBlock Plus

User Usability Testing

Final App Outline

UI Design & Illustration Inspiration

Finalised Brand & Illustrations

Card Game & Research

Updated Launch/Touch-points

Feedback: Synechron/Kainos Visit

Prototyping

Final User Testing

Final Thoughts

Final Deliverables:

Launch Strategy

‘SafetyNet’ App

Browser Extension

‘Flags’ Card Game